Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The wilderness of Alfenheim is hard to travel if on foot, and impossible if mounted on a horse - it simply cannot keep its footing on the treacherous passes of the northern mountains. The Issaelfr have solved this problem by taming the yaks native to that land and riding them. They have found them useful in battle, as well.
Notas Especiais: Usar un ataque de carga duplica o dano inflixido e recibido; isto non afecta ós ataques defensivos, en resposta a ataques inimigos.
Avanza dende: | Yak Rider |
---|---|
Avanza a: | Yakmount Margrave |
Custo: | 44 |
HP: | 52 |
Movemento: | 6 |
XP: | 120 |
Nivel: | 2 |
Aliñación: | neutral |
ID | Frost Elf Yak Knight |
Habilidades: |
horns impacto | 16 - 1 corpo a corpo | carga | |
harpoon perforación | 7 - 3 corpo a corpo | ||
harpoon perforación | 14 - 1 a distancia |
Resistencias: | |
---|---|
folla | 10% |
perforación | -10% |
impacto | 0% |
lume | -30% |
frío | 40% |
arcano | 20% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 2 | 30% |
Arrecife costeiro | - | 0% |
Auga profunda | 100 | 20% |
Auga superficial | 3 | 20% |
Bosque | 3 | 40% |
Braña | 4 | 20% |
Castelo | 1 | 60% |
Chaira | 1 | 40% |
Colonia de cogomelos | 2 | 50% |
Conxelado | 1 | 40% |
Cova | 3 | 40% |
Infranqueable | 100 | 90% |
Intransitable | 100 | 0% |
Montañas | 1 | 60% |
Outeiros | 1 | 50% |
Vila | 1 | 50% |